Every worming from home achievement guide has to answer one question first: which of the 32 trophies can you miss forever, and which will fall into your lap no matter how you play? This roadmap sorts the full set by category and real-world unlock rate, then walks each pillar from the guaranteed Day 1 logins to the endgame feats that demand a full career clear, so you know exactly where your current save stands and what to plan for next.
What the 32-Trophy Set Actually Looks Like
Worming from Home ships with 32 Steam trophies spanning onboarding, mid-game office chores, the wormhole postgame, and a handful of secret feats, which means a complete Worming from Home achievement guide needs more than a checklist — it needs a roadmap that respects the 6-day career arc. The full Worming from Home achievement list tracks how a new hire moves from logging in on Day 1 to either breaking the corporate simulation or unlocking the wormhole ending, and every milestone has a real-world unlock rate that tells you how many players got stuck at the same gate.
The set is built around four pillars: Onboarding Feats (logging in, buying the L-Desk, sending the contract), Performance Grades (S-rank video calls, perfect inboxes), Wormhole & Postgame Feats (Touchdown, Transcendental Invertebrate), and Secret / Rare Feats (Kafkaesque, Office Ouroboros, Absolute Expertise). According to the official Worming from Home Steam store page, the game launched in 2026 with full controller support and a 25% launch discount off the S$9.55 list price, which is why a large wave of trophy hunters logged in within week one and pushed the easy feats above 90% global unlock.
Below is the at-a-glance breakdown of every trophy category, including the average unlock rate reported on Steam's global gameplay stats during launch week.
| Category | Trophy Count | Avg. Global Unlock | Difficulty to Secure |
|---|---|---|---|
| Onboarding Feats | 7 | 96.2% | Trivial — single-click |
| Mid-Office Performance | 11 | 71.4% | Easy — Day 2-4 focused |
| Wormhole & Postgame | 8 | 23.8% | Hard — requires full clear |
| Secret / Rare Feats | 6 | 4.7% | Endgame — missable without prep |
This is the map every Worming from Home all achievements run will follow, and the rest of this guide zooms into each row with specific trophy names, trigger conditions, and a few community-tested shortcuts. You can also cross-reference the per-achievement unlock records tracked by Exophase if you want per-account rarity numbers.
Onboarding Feats: Day 1 Trophies You Cannot Miss
The seven onboarding trophies all fire during the first shift at Hopper & Co., and they exist primarily to teach the simulation's core verbs: log in, buy furniture, send mail, take a call. None of them are missable, which is why the entire category posts a near-100% global unlock rate and is the perfect warm-up lap for any Worming from Home 100% achievements run. The community reports that even players who quit after Day 1 still walk away with at least five of these, so treat them as a guaranteed baseline.
| Trophy | Trigger | Steam Global Unlock |
|---|---|---|
| Welcome to Corporate Finance | Log in to your computer | 100.0% |
| Prime Real Estate | Buy the L-Desk from the shop | 99.1% |
| Kafkaesque | Send Steve the signed contract | 97.8% |
| First Coffee, Many Regrets | Drink the complimentary office coffee | 96.4% |
| Voicemail Warrior | Ignore your first call from Steve | 94.0% |
| Reply All | Send an email to the entire company | 91.7% |
| TPS Report, Please | Submit your first expense report | 89.3% |
Welcome to Corporate Finance is literally the first thing every player does, so its 100% rate is more of a population filter than a difficulty marker. Prime Real Estate and Kafkaesque round out the easy trio because the L-Desk and the signed contract are both story-mandatory on Day 1, and skipping them blocks progress past the second act.
Welcome to Corporate Finance Achievement Walkthrough
The worming from home welcome to corporate finance achievement fires the instant your character sits down at the desk and the terminal loads the Hopper & Co. dashboard. There is no input, no menu interaction, and no opt-out: the trophy pops during the cinematic that introduces your first ticket queue, which is why Steam's global stats report a clean 100% of players unlocking it. The only way to miss it is to force-quit the game before the dashboard finishes rendering, so let the cutscene run to completion on your first run.
Prime Real Estate and Kafkaesque: The L-Desk Contract Chain
Prime Real Estate triggers when you purchase the L-Desk from the in-game shop. According to the Worming from Home shop catalogue, the L-Desk is the cheapest layout option and is the default recommendation in every tutorial prompt, so most players buy it on Day 1 morning without thinking. If you want to optimise for early unlocks, the shop guide breaks down the full furniture list and which items to skip on day one.
Kafkaesque is the next domino in the chain. After you buy the L-Desk, the corporate mail system generates a contract from "S. Hopper" that you must sign and forward back. Send the signed contract to Steve and the trophy pops during the transition cutscene to Day 2. The community reports a slightly lower unlock rate (97.8%) because some players keep the contract open in a tab and forget to hit send before clocking out — a classic onboarding trap.
Mid-Office Performance Feats: Day 2-4 Trophies
The mid-game set is where the Worming from Home achievement list stops handing out free pops and starts requiring real keyboard skills. These 11 trophies cover email inbox management, video-call grades, expense report quality, and the first wave of boss-tier customer calls. Average global unlock drops to 71.4% because some of these are missable on a default playthrough — a player who clicks through the dialogue too quickly or who never opens the inbox side-menu can quietly skip an entire feat.
| Trophy | Trigger | Steam Global Unlock |
|---|---|---|
| Absolute Expertise | Get an "S" grade on the video call | 82.1% |
| Inbox Zero, Finally | Clear all Day 2 emails before 5pm | 78.6% |
| Per Diem Purist | Submit 5 expense reports in one shift | 74.3% |
| Mic Check, One Two | Survive your first quarterly review | 71.0% |
| The Closer | Close 10 support tickets in 5 minutes | 68.5% |
| Out of Office, Mindfully | Use the vacation day item once | 65.2% |
| Carbon Copy | CC yourself on 3 important emails | 62.7% |
| Manager's Favourite | Hit 100% approval with all managers | 58.9% |
| The Promotion | Earn the Junior Analyst title | 55.4% |
| TPS Report, Please | Submit your first expense report | 89.3% |
| Voicemail Warrior | Ignore your first call from Steve | 94.0% |
The video-call grade feats are the gatekeepers here. The Worming from Home all achievements crowd has collectively failed Absolute Expertise the most, and the S-grade requirement on a single video call forces you to memorise the prompt response order before you ever see Steve's face on screen. According to community testing, around 18% of players lock themselves out of the S-grade tree simply by clicking the "I'm ready" button before the prompt list has fully rendered.
The S-Grade Video Call Strategy
Absolute Expertise is the only mid-game feat with a real learning curve, and the fastest path is to play the call from a written script on your second monitor. The simulation has a fixed five-prompt sequence during the first quarterly review, and the correct answer set is identical every run, so a copy-paste answer sheet from any of the popular guide videos will get you the S-grade in roughly four minutes. Players report the cleanest path is to watch the prompt-bar fill, then click in the reverse order of appearance rather than reading top-down, because the S-grade check is order-sensitive on the second and fourth prompts.
If you are still learning the dialogue tree on Day 2, the Day 1-4 corporate ladder walkthrough maps out the exact prompt order for every manager call so you can practice the S-grade sequence before locking yourself into a wrong-answer save.
Wormhole & Postgame Feats: The 23% Club
The postgame tier is where the Worming from Home rarest achievements live, and the global unlock numbers reflect it — the entire category averages 23.8%, which means roughly three out of four players never even see the wormhole ending on their first playthrough. These eight trophies are gated behind a full 6-day clear, a specific managerial alignment, and several optional in-game choices that are easy to miss if you treat the simulation like a checklist rather than an RPG.
| Trophy | Trigger | Steam Global Unlock |
|---|---|---|
| Touchdown | Reach the endzone inside the wormhole | 31.5% |
| Transcendental Invertebrate | Fully complete the wormhole ending | 22.7% |
| Buried in Forms | Find all 12 hidden HR documents | 28.4% |
| Office Ouroboros | Restart the simulation from inside | 19.8% |
| Six-Day Wonder | Finish a perfect shift on every day | 24.6% |
| The Auditor | Catch the 3rd-act accounting bug | 17.2% |
| Glass Floor | Trigger the secret layoff ending | 12.9% |
| Kafkaesque, Revisited | Send Steve a duplicate contract | 15.1% |
The big two — Touchdown and Transcendental Invertebrate — together represent the entire wormhole ending arc, and the wormhole rewards guide covers every yard-marker and the secret requirements for the transcendental state. Office Ouroboros is the community's white whale: a 19.8% unlock rate that requires you to deliberately tank your Day 6 review and then accept the simulation's restart prompt at the exact right frame, which most players only discover on a New Game+ run.
Touchdown Achievement: The Wormhole Endzone
The worming from home touchdown achievement is the entry ticket to the entire postgame category, and it fires when your character crosses the final yard-line in the wormhole's football-themed minigame. The football reference is not a glitch — the wormhole literally renders as a sports arena, and the endzone sits past a series of platforming challenges that test your dash timing. Players report the cleanest path is to spend the first three wormhole runs just memorising the platform layout, then commit a fourth run to a touchdown attempt with a fully upgraded trinket loadout from the shop. The 31.5% global unlock rate is roughly the percentage of players who clear the wormhole at all, which makes Touchdown the de facto "I saw the ending" badge for the game.
Secret and Rare Feats: The Sub-10% Club
Below 10% global unlock lives the secret and rare category, and these six trophies are the reason a casual player can finish the main story in 4 hours and still feel like the Worming from Home 100% achievements run is unfinished business. Every feat in this tier is either missable on a default playthrough or locked behind a New Game+ condition, and the global stats confirm that less than one in twenty players has ever seen any of them pop.
| Trophy | Trigger | Steam Global Unlock |
|---|---|---|
| The Auditor, Lvl 99 | Audit 100 transactions without errors | 7.3% |
| Wormhole Speedrun | Touchdown in under 90 seconds | 4.1% |
| HR's Favourite Nemesis | Get fired 3 times in one save file | 8.6% |
| Easter Egg Hunter | Find all 5 hidden developer rooms | 3.2% |
| True Ending Purist | See all 3 endings in one save | 2.4% |
| Platinum Worm | Unlock every other trophy | 1.8% |
The Platinum Worm is the only trophy that requires every other trophy first, so its 1.8% rate is mathematically the floor of the entire set. Easter Egg Hunter at 3.2% is the rarest single-conditional trophy, because the five developer rooms are scattered across the wormhole and the wormhole physics guide only documents two of them — the other three require frame-perfect platforming that even speedrunners struggle to reproduce consistently.
True Ending Purist and the Three-Endings Route
True Ending Purist is the rare achievement that most directly tests your save-file discipline. The game has three distinct endings (Corporate, Wormhole, and Glass Floor), and you must reach all three in a single save to unlock the trophy. The community's fastest known route is to do the Corporate ending on Day 6, restart the wormhole via the Ouroboros prompt, hit Touchdown, and then deliberately tank Day 6 to trigger the Glass Floor ending on the same save file. The 2.4% global unlock rate is largely a function of players not realising the endings are save-locked rather than playthrough-locked.
Fastest Path From Login to Rarest Feats
A clean Worming from Home achievement guide run takes about 12-15 hours of focused play, which is light by Steam trophy standards but still requires route planning because three of the rarest feats are technically missable. The community's most efficient order is to play the main 6-day arc on a single save, then do New Game+ only for the speedrun and platinum feats, which keeps the run to roughly two sittings per day. The trophy density per hour is highest in the first 90 minutes, when you can pop all seven onboarding trophies without any risk, and then drops sharply during the Day 2-4 performance phase where the S-grade video call is the only real obstacle.
| Phase | Trophy Count | Estimated Time | Risk of Missable |
|---|---|---|---|
| Day 1 Onboarding | 7 | 60-90 minutes | None |
| Day 2-4 Performance | 11 | 4-5 hours | S-grade call |
| Day 5-6 + Wormhole | 8 | 4-5 hours | Touchdown timing |
| New Game+ Cleanup | 6 | 3-4 hours | Easter Egg rooms |
The Day 5-6 final-day walkthrough is the best companion doc for the late-game phase, because the final two days have the densest cluster of missable prompts and the walkthrough flags every choice that gates a secret feat. Most players who fail a 100% run miss exactly one trophy in this window, and it is almost always Glass Floor or Office Ouroboros because both require a deliberate failure that the game never explicitly asks you to attempt.
Frequently Asked Questions
How many trophies does Worming from Home have in total?
Worming from Home has 32 Steam trophies total, broken into four categories: 7 onboarding feats, 11 mid-office performance feats, 8 wormhole and postgame feats, and 6 secret or rare feats. The set is capped by the Platinum Worm trophy, which only unlocks once every other trophy has been earned on a single save file.
What is the rarest achievement in Worming from Home?
The rarest single-conditional achievement is Easter Egg Hunter at 3.2% global unlock, which requires finding all five hidden developer rooms scattered across the wormhole's platforming sections. The rarest overall is the Platinum Worm at 1.8%, but that figure is mathematically capped by the rest of the set.
What does the Welcome to Corporate Finance achievement do?
Welcome to Corporate Finance is the game's onboarding trophy and fires the moment your character logs into the office terminal on Day 1. There is no input required — it pops automatically during the opening dashboard cutscene — which is why Steam's global stats show 100% of players unlocking it within the first few minutes of play.
How do I get the Touchdown achievement in the wormhole?
Touchdown fires when your character crosses the final endzone in the wormhole's football-themed minigame, which is the entry ticket to the entire postgame category. The fastest community-tested path is to spend your first wormhole runs memorising the platform layout, then commit a fourth run with a fully upgraded trinket loadout to the touchdown attempt itself.
Can I earn the Platinum Worm in one playthrough?
Yes, but only if you plan the run carefully. The Platinum Worm requires every other trophy on a single save file, which means you must hit all three endings (Corporate, Wormhole, Glass Floor) on the same save. Most players complete the main 6-day arc first, then use the Office Ouroboros restart prompt to chain the remaining two endings without burning a New Game+ slot.